Simpósio Latino-Americano de Jogos

PukaPuka: Auxiliando o Letramento Através de uma Plataforma Colaborativa de Jogos

Matheus Henrique Wichman, Bruno Délcio Oliveira de Moraes, Kévin Cardoso de Sá, Rodrigo Remor Oliviera, Rodrigo Ruas Oliveira

Resumo
Adult and young adult education has been strongly supported by technology. Nonetheless, its use in children education is largely unexplored. This article presents a platform that assists child literacy. The platform provides diversification (with different themes and levels), mentoring (since all students are monitored and advance at their own pace), stimulus (through games, points, and badges), and extensibility (by allowing the creation of new exercises).

Palavras-chave
letramento, jogos educativos, informática educacional.

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