Simpósio Latino-Americano de Jogos
PukaPuka: Auxiliando o Letramento Através de uma Plataforma Colaborativa de Jogos
Matheus Henrique Wichman, Bruno Délcio Oliveira de Moraes, Kévin Cardoso de Sá, Rodrigo Remor Oliviera, Rodrigo Ruas Oliveira
Resumo
Adult and young adult education has been
strongly supported by technology.
Nonetheless, its use in children education is
largely unexplored. This article presents a
platform that assists child literacy. The
platform provides diversification (with
different themes and levels), mentoring (since
all students are monitored and advance at
their own pace), stimulus (through games,
points, and badges), and extensibility (by
allowing the creation of new exercises).
Palavras-chave
letramento, jogos
educativos, informática educacional.
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