Simpósio Latino-Americano de Jogos
Um Sistema de Simulação Dinâmica de Direção: Construindo rotas e cenários com dados reais
Carlos H. da Costa, André T. da Silva, Marcelo da S. Hounsell
Resumo
A driving simulator is a software that aims to replicate
the experience of a driver exploring a given scenario
(streets, racetracks, etc.). It could be observed from the
literature that there are several driving simulators
which use synthesized 3D scenes or reproduce scenes
previously captured with special devices to compose
paths and 3D cities. There are also, applications on the
Internet that allow people to consult maps and real
scenarios but, no studies were found that use maps and
actual appearances to compose simulators´ scenarios
on the fly. In other words, there is no simulator that
uses geo-referenced maps of a city, built on demand
and enriched with photorealistic appearance routes.
This study presents the development of S²D², a 3D
driving simulator that incorporates rides on maps of
actual cities gathered from the internet with its
compatible appearance (facades, also gathered from the
internet). The simulator implemented in this research
aimed to do all of that. It could be concluded that it is
no trivial task to achieve a suitable scenario and
immersion. The lack of control on the feature of the set
of images greatly compromise visual continuity and
realism of the simulator.
Palavras-chave
realidade virtual, simuladores de
direção, computação gráfica, georeferenciação.
Texto completo:
PDF