Simpósio Latino-Americano de Jogos
Análise formal de gameplay: Watch Dogs Ato I
Victor Moreira
Resumo
On this paper we will discuss the aspects of the
immersive environments from the game Watch Dogs,
through formal analysis gameplay method, linking the
city's architecture and level design features. For this
study, we will analyze the limits of a virtual
environment before the real aspects of a city with the
purpose to find elements of building a cultural
dimension between this game and aspects of the real
world. The result of this study show us that the
graphics and geographic limits doesn't have much
influence on gameplay and immersion, however, the
artificial intelligence that have poor elaboration would
break the flow. We will see that the environment of the
city of Chicago, along with appropriate level design
contributes to create the meaning memory of urban
landscape.
Palavras-chave
Análise formal de gameplay, cidades
virtuais, level design, ambiente virtual.
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