Simpósio Latino-Americano de Jogos

Análise formal de gameplay: Watch Dogs Ato I

Victor Moreira

Resumo
On this paper we will discuss the aspects of the immersive environments from the game Watch Dogs, through formal analysis gameplay method, linking the city's architecture and level design features. For this study, we will analyze the limits of a virtual environment before the real aspects of a city with the purpose to find elements of building a cultural dimension between this game and aspects of the real world. The result of this study show us that the graphics and geographic limits doesn't have much influence on gameplay and immersion, however, the artificial intelligence that have poor elaboration would break the flow. We will see that the environment of the city of Chicago, along with appropriate level design contributes to create the meaning memory of urban landscape.

Palavras-chave
Análise formal de gameplay, cidades virtuais, level design, ambiente virtual.

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